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The game was made during the Ludum Dare 54 game jam. You embark on a daring museum heist. Navigate a 2D top-down grid map of a museum, dodging guards in real-time stealth gameplay. Your goal? To snatch invaluable artifacts.
As part of a research project carried out at the Université du Québec à Chicoutimi, we developed a game on Unity to test our participants on the relationship between haptics and sound.